Zrodzony z fantastyki

 
Basil
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Rejestracja: sob paź 22, 2005 12:39 pm

ndz paź 23, 2005 5:08 pm

A huge, blue slaad,bardzo tani minotaur skeleton czy frost giant to siê nie licz± ?? A przecie¿ LE to huge tylko jednego dosta³y i jeszcze siê nim musz± dzieliæ z LG. A tak ¿eby nawi±zaæ do Underdarka to te dwa drowy bêd± na pewno CE ? Bo na www.vesivus.com to znalaz³em ¿e LE :?
 
Lord_Manshoon
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Rejestracja: ndz lip 17, 2005 4:37 pm

ndz paź 23, 2005 5:52 pm

Eeee tam, drowy zawsze były i będą CE. Nikt nie może tego zmienić :D.
 
Basil
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Rejestracja: sob paź 22, 2005 12:39 pm

ndz paź 23, 2005 8:27 pm

A Entreri to chyba jaka¶ pomy³ka przecie¿ on to sprzymie¿eniec drowów, a nie koboldów.
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

ndz paź 23, 2005 9:14 pm

A huge, blue slaad,bardzo tani minotaur skeleton czy frost giant to siê nie licz± ??


Nie.

Licz± siê tylko wspomniani przez Kozaro ZWD i Ryld (Ettin nie)... a to i tak niewiele.
 
Cornugon
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Rejestracja: czw lut 17, 2005 2:21 pm

pn paź 24, 2005 11:07 am

Ano nie zgadzam siê... wiem ¿e bardzo rzadko siê pojawiaj± ale Blue Slaad i Red Slaad czasem s± na turniejach. Zmieni siê to pod dowódctwem Death Slaad'a i jego Deadly Rend.

Minotaur Skeleton jest najlepszym summonem dla Grim Necromancer i te¿ siê do¶æ czêsto w potyczkach na 100 pkt pojawia (widzia³em ju¿ nawet dual Grim Necromancer band).
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

pn paź 24, 2005 3:42 pm

Grim Necromancer jest LE - w CE Skeleton nie ma zastosowania.

Blue Slaad i Red Slaad? Mo¿e i siê pojawiaj± ale do takiego Beholdera, Couatla, Chraala, Frenzied Berserkera, Inspiring Marshala, Lorda Sotha, HEBI'ego, Centaur Hero, Green Dragona, Chraala, Goliath Barbariana (...) startu nie maj±. Wystarczy rzut oka na galerie na wizards, ¿eby sobie zobrazowaæ, która frakcja zosta³a najmniej podpakowana. Fakt, CE nie potrzebowa³o tego "podpaku", bo Orc Champion, Ravager, Eye byli wystarczaj±c± potêg±. Ale najwy¿sza pora, ¿eby nowi gracze te¿ dostali jakie¶ konkretne figurki CE. Spróbujcie zbudowaæ solidn± warbandê CE na figurkach od GoL...
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

pn paź 24, 2005 7:09 pm

Gar¶æ statystyk z Underdarka

-------------------------------------
Royal Guard
Faction: LG
Points: 10
Level: 3
Speed: 4
AC: 18
HP: 25
Melee Attack: +6 (10)
Type: human
Set against charge 10: enemies that charge take 10 damage after charge movement,but before making their melee attack
MR 2
---------------------------------------------------------
Elminster
CG - Commander 5
Points: 100/269
Lvl/Save 12
AC 18
Spd 6
HP 90
Melee +13/+8 (10 magic)
CFX: Followers and Commanders in your warband gain Spell Focus 2 (Whenever this creature casts a spell, the DC is +2 over printed number) Warband Building: LG commanders are legal in your warband.

Unique
Mastery of Spell Casting: This creature may cast 1 of each spell from any spellcaster in your starting warband with cost less than its own; if multiple casters have the same spell, it can be cast once per caster (does not apply to psionics)
Quick cast []
Silver Fire [] (Replaces attacks: line 12; 20 damage)
Spell Focus 2
Spell Penetration
2nd - scorching ray [][] (range 6; 15 fire damage); 7th - mystra's curse [][] (sight; roll twice for each of target creature's rolls and take the lower result; DC 19)
----------------------------------------------------------
Guenhwyvar
Uncommon
Medium (Magical Beast)
CG
Points: 33
Lvl/Save 9
AC 18
Spd 8
HP 80
Melee +16/+11 (10/5)
Unique
Devoted (if this creature sets up adjacent to Drizzt at the start of a skirmish, it has Fearless for that skirmish)
Hide
Pounce (This creature can use all its melee attacks when charging).
--------------------------------------------------------------------

Rikka, Angelic Avenger
S - E
Faction: CG
Points: 31 -143
Level: 5 - 12
Speed: F8 - F8
AC: 16 - 20
HP: 75 - 175
Melee Attack: +15 (20 magic) - +20/15 (30 magic)
Type: Outsider - Outsider
Specials:
Skirmish:
Unique, fly, Dr 5, spell resist
resist 10 acid, cold, elect

Waylay: This creature starts off the battle grid before rolling initiative for a round, you may place this creature on a feature tile of your choice. Use only once per skirmish)

Cure serious: 20 HP touch []

Epic

Cleave.
Celestial healing 16. Whenever you roll a natural 16 or higher for initiative, this creature immediatly heals 50 HP)
Waylay

Cure Critical (30 hp) instead of cure serious

---------------------------------------------

Half-Ogre Barbarian
Faction: CG
Points: 25
Level: 5
Speed: 8
AC: 14
HP: 65
Melee Attack: +12 (20)
Type: large giant
Melee reach 2
----------------------------------------------------------

Satyr
Faction: CG
Points: 15
Level: 5
Speed: 8
AC: 16
HP: 20
Melee Attack: +2 (5)
Ranged: +3 (5)
Type: Fey
Counter Song
DR 5
Mobility
Pipes []: + 4 to your initiative this round, use before rolling
-----------------------------------------------------------
Wizard Tactician
Uncommon
Medium (Humanoid, Human)
CG
Points: 27
Lvl/Save 5
AC16
Spd 6
HP30
Melee +1 (5)
Conceal 6
Perfect Targeting (This creatures spells can target any enemy or ally within range and line of sight)
1st - [][][] lesser orb of cold (range 6; 5 cold damage ignore spell resistance); 2nd - [][] bigby's slapping hand (sight; target creature provokes attacks of opportunity from all creatures that threaten its square; DC20); 3rd - [] empowered magic missile (sight; 15 magic damage)
----------------------------------------
Justicator
Skirmish - Epic
Faction: LG/LE - LG/LE
Points: 48 - 163
Level: 10 - 12
AC: 22 - 26
Speed: F6 - F6
HP: 80 - 120
Melee Attack: +17/+12 (15 magic) - +23/+18/+13 (20 Magic)
Type: Large Outsider
Abilities:
Skirmish:
Immune Paralysis
Flight
Melee reach 2
smite chaos +10 []
Epic:
Immune Paralysis
Flight
Melee reach 2
Smite chaos +20 [][]
Spell Resist
Swift Cure Moderate swift action, touch, heal 20
------------------------------------------------------
-----------------------------------------------

Merc sarge
Faction:LG/LE
Commander 2
Points: 23
Level: 4
Speed: 4
AC: 20
HP: 40
Melee Attack: +8 (10 magic)
Type: human
CFX:
Follows who are also under command by different commander get melee +2

Willing to follow.
----------------------------------------------------------
Dark Naga
Uncommon
Large (Aberration)
LE - Commander 3
Lvl/Save 9
AC 18
Spd 8
HP 60
Melee +7 (5 + Sleep Poison)
CFX: Special ability DCs of Aberration followers are +2 over printed numbers. Warband Building: small and medium CE Aberrations are legal in your warband.
Conceal 6
Sleep Poison (Sleep; DC16)
Immune Poison
SORCEROR SPELLS ???
2nd - [][] bigby's slapping hand (sight; target creature provokes attacks of opportunity from all creatures that threaten its square; DC20); 3rd - [][] lightning bolt (line; 30 electricity damage; DC15)
----------------------------------------------
Duergar Champion
Faction: LE
Points: 33
Level: 10
Speed: 6
AC: 20
HP: 65
Melee Attack: +15/+10 (15 magic)
Type: Dwarf
Cleave
Conceal 6
Immune Paralyis, poisons.
----------------------------------------------------

Balor
Rare
Large (outsider)
CE - Commander 0
Points: 95/326
Lvl/Save 10
AC20
SpdF8
HP125
Melee +16/+16 (20 magic + viscious attack / 10 magic + 5 fire)
CFX: Enslave (Each enemy that fails a morale save must immediately make another morale save; if the second save fails, that enemy counts as eliminated for victory points, is no longer routing, and is a member of your warband for the rest of the skirmish)
Flight
Blind-fight
DR5
Immune Electricity, Fire, Poison
Melee Reach 2
Red Tide (For initiative checks, treat this creature's Commander rating as the number of creatures eliminated from all warbands)
Vicious Attack (This attack deals triple damage instead of double on a critical hit)
---------------------------------------------------------

Draegloth
Faction: CE
Points: 56
Level: 8
Speed: 8
AC: 17
HP: 100
Melee Attack: +12/+12 (20)
Type: Large ousider (drow)
blind flight
conceal
Furious spirit
MR 2

-----------------------------------------------------------

Grimlock Barbarian
Faction:CE
Points: 28
Level:6
Speed:6
AC:13
HP:60
Melee Attack:+7/+2(20 Magic)
Type:Monstrous Humanoid
Blindsight
Killer Instinct +4 (vs wounded)
-------------------------------------------------

Dark Creeper
Faction:CE
Points: 8
Level:1
Speed:6
AC:17
HP:5
Melee Attack:+4(5)
Ranged:+5 rng6 (5)
Type:small humanoid (creeper,Dark one)
Blindsight
Conceal 6
Melee sneak Att +10
-----------------------------------------------------

Lolths sting
Faction:CE
Points: 7
Level:4
Speed:7
AC:17
HP:20
Melee Attack:+7(5+sleep DC13)
Type:Drow
Ghost step
Sudden Strike +5 (vs stunned/helpless)



Wiadomo¶æ z ostatniej chwili:

W Australii maj± ju¿ Underdark... :mad:
 
Basil
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Rejestracja: sob paź 22, 2005 12:39 pm

pn paź 24, 2005 7:28 pm

Gar¶æ statystyk z Underdarka

Ciekawi mnie sk±d wytrzasn±³e¶ te statystyki. Bo z wizards.com to chyba nie. :P
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

pn paź 24, 2005 9:11 pm

Earth Shugenja - LG
17 pts
Lvl 5
Spd 6
AC 15
HP 35
Melee +1 (5)
Humanoid (Human)
SORCEROR SPELLS
1st - [] [] [] magic weapon (touch; attack +1, ignore DR)
2nd - [] [] [] bull's strength (touch; target creature with cost 16 or less gets melee damage +5), cure moderate wounds (touch; heal 10 hp)
-----------------------------------------------------
Death Slaad - CE
53pts
COMMANDER 1
Lvl 10
Spd F6
AC 22
HP 70
Melee +15/+10 (15 magic)
Outsider
Commander Effect - Slaad followers get melee attack +2
SPECIAL ABILITIES
Flight
Deadly Rend (an enemy hit by 2 of this creature's attacks on the same turn is eliminated; DC 17)
Immune Sonic
Regeneration 5 (This creature heals 5 hp at the start of its turn)
Slaadmaster 20 (As Beastmaster, but only creatures whose name contains Slaad)
SPELLS
4th - chaos hammer [] (sight; radius 4; lawful creatures take 20 damage; DC 16)

202 pts (epic)
COMMANDER 1
Lvl 12
Spd F6
AC 26
HP 140
Melee +20/+15 (20 magic)
Outsider
Commander Effect - Slaad followers get melee attack +2
SPECIAL ABILITIES
Flight
Conceal 11
Deadly Rend
Immune Sonic
Regeneration 5
Slaadmaster 20
SPELLS
3rd - fireball [] (sight; radius 4; 20 fire damage; DC 15)
4th - chaos hammer [] (sight; radius 4; lawful creatures take 20 damage; DC 16)
9th - power word: kill [] (range 6; destroy living creature with 60 hp or less)
------------------------------------------------------------
Drow Arcane Guard - CE
25 pts
Lvl 7
Spd 6
AC 18
HP 35
Melee +8 (10 magic)
Humanoid (Drow, Elf)
SPECIAL ABILITIES
Conceal 11
Melee Reach 2
Spell Resistance (May ognore spells unless the caster rolls 11+)
SPELLS
1st - lesser orb of cold [] [] (range 6; 5 cold damage, ignore Spell Resistance)
3rd - empowered burning hands [] (cone; 20 fire damage; DC 15)

Cytat:
Gar¶æ statystyk z Underdarka  

Ciekawi mnie sk±d wytrzasn±³e¶ te statystyki. Bo z wizards.com to chyba nie.


Forum maxmins.com -> o statsach donosz± ludzie z Australii
 
Lord_Manshoon
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Rejestracja: ndz lip 17, 2005 4:37 pm

wt paź 25, 2005 8:43 pm

LG

01 Battle Plate Marshall R
43 pts
Commander 7
Level: 12
Spd: 4
AC: 22
HP: 60
Melee Attack: +10/+5 (10 magic)
Humanoid (Dwarf)
CFX: Followers gain Retaliate +5 (Melee damage +5 against enemies that have activated this round).
Special Abilities
Cleave
Grant Dwarves Move Action ()
Orc Foe (+5 damage vs orcs)
Retaliate +5

02 Dwarf Ancestor R
49 pts
Level: 10
Spd: 4
AC: 22
HP: 70
Melee Attack: +11 (20 magic)
Large Outsider (Dwarf)
Special Abilities
Blink Out ()
Cleave
Dwarf Ancestor Spirit (If your warband contains 1 or more Dwarf commanders, treat Dwarf followers as always being within 6 squares of those commanders)
Melee Reach 2

04 Githzerai Monk U
Faction: LG
Points: 34
Level: 9
Speed: 10
AC: 25
HP: 55
Melee Attack: +9/+9 (10 magic)
Type: Outsider
Stunning Attack [] [] [] DC18
Unavoidable strike [] next melee attack is a natural 20

05 Gold Dwarf Soldier C
Faction: LG
Points: 17
Level: 8
Speed: 4
AC: 21
HP: 40
Melee Attack: +8 (15 magic)
Type: Dwarf
Cleave

06 Half-Orc Paladin U
Faction: LG
Points: 48
Commander: 3
Level: 10
Speed: 4
AC: 21
HP: 70
Melee Attack: +13/+8 (10 magic)
Type: humaniod (orc)
CFX:followers get melee damage +5 vs enemies of level 7 or higher
Abilities:
Fearless
Lay on Hands 20 []
smite +5 [] []

07 Lantern Bearer U
12 pts
Level: 4
Spd: 4
AC: 19
HP: 30
Melee Attack: +4 (5)
Humanoid (human)
Special Abilities
Illuminator
Mystic Light (Evil creatures within 6 squares get attack -2)

08 Loyal Earth Elemental Large U
Burrow 4
Earthbound (Attack -4 against creatures with Flight)
DR5
Requires Commander
Cleave
Melee Reach 2

12 Slayer of Domiel R
LG - 46 pts
Lvl 12
Spd 6
AC 20
HP 65
Melee +10/+10 (10 magic/5 magic)
Humanoid (Human)
SPECIAL ABILITIES
Conceal 6
Evade Damage (If this creature successfully saves against a damaging spell or special ability, it takes no damage)
Evil Foe +5 (Damage +5 against evil enemies)
Hide
Marked Target (The first enemy this creature destroys is worth double victory points)
Melee Sneak Attack +10

CG
13 Aspect of Kord Large R
Aggression +10 (On its turn, this creature gets damage +10 whenever it is the first to activate in a round)


15 Elf Stalker U
Faction: CG
Points: 15
Level: 5
Speed: 6
AC: 17
HP: 35
Melee Attack: +7 (5)
Ranged attack: +11/+11 (5 magic)
Type: elf
Hide

19 Halfling Sneak C
Faction: CG
Points: 5
Level: 1
Speed: 5
AC: 16
HP: 10
Melee Attack: +2 (5 magic)
Ranged Attack: +5, range 6, (5)
Type: Halfling
Melee Sneak Attack +5

20 Nentyar Hunter U
47 pts
Commander 2
Level: 8
Spd: 8
AC: 17
HP: 70
Melee Attack: +9 (5)
Ranged Attack: +10/+10 (5magic + 5cold)
Plant
CFX: If this creature makes both ranged attacks against the same target, each follower within 6 with a ranged attack that has line of sight to that target may immediately make a single ranged attack against that target.
Special Abilities
Blind-fight
Conceal 6
Orc Foe +5
Resist 5 cold
Spells
1st – true strike ()()() (self; next attack +20 and automatically succeeds against conceal)
3rd – greenfire () (sight; radius 2; 10 acid damage; DC 15)

23 Spirit Folk Fighter C
Faction: CG
Points: 19
Level: 4
Speed: 7
AC: 17
HP: 40
Melee Attack: +7 (10 magic)
Type: Humaniod (fey)

LG/LE

28 Xorn U
24 pts
Level: 7
Spd: 4
AC: 21
HP: 50
Melee Attack: +8/+6/+6 (20/5/5)
Outsider
Special Abilities
Burrow 4
Earthbound (Attack -4 against creatures with Flight)
Immune Cold, Fire, Flanking
Resist Electricity 10

ANY
29 Monitor Lizard C
Monitor lizard
Faction: Any
Points: 6
Level: 3
Speed: 6
AC: 15
HP: 20
Melee Attack: +3 (5)
Type: animal
Natural soul


CG/CE
30 Ankheg Large U
Burrow 4
Wandering Monster
Natural Soul (Melee attack +2 and melee damage +5 when under command by a commander with Beastmaster)
31 Xen'drik Champion (looks nice, sez the Drow hata) R

LE
32 Artemis R
89 pts
Level: 10
Spd: 6
AC: 20
HP: 80
Melee Attack: +16/+11 (10 magic)
Ranged Attack: +16, range 6 () (15 magic)
Humanoid (human)
Special Abilities
Unique
Backstab +20
Dual Activation
Hide
Legendary Assassin 10
Melee and Ranged Sneak Attack +5
Sidestep

215 pts
Level: 15
Spd: 6
AC: 25
HP: 140
Melee Attack: +20/+15/+10 (10 magic)
Ranged Attack: +20, Range 6 () (20 magic)
Humanoid (human)
Special Abilities
Unique
Backstab +40 () (damage +40 when using any Sneak Attack)
Blind-Fight
Dual Activation
Hide
Legendary Assassin 25 (Whenever this creature destroys a unique enemy, you score 25 extra victory points)
Melee and Ranged Sneak Attack
Sidestep

34 Dolgaunt Monk U
14 pts
Level: 6
Spd: 8
AC: 18
HP: 35
Melee Attack: +5/+5 (5magic)
Aberration
Special Abilities
Blindsight
DR 5
Melee Reach 2

36 Half-orc Executioner U
23 pts
Level: 5
Spd: 6
AC: 16
HP: 40
Melee Attack: +10 (15magic)
Humanoid (orc)
Special Abilities
Executioner’s Blade
Melee Sneak Attack +10

37 Helmed Horror R
Helmed Horror
LE - 45 pts
Lvl 10
Spd F6
AC 22
HP 95
Melee +16/+11 (10 + 5 fire)
Ranged +11 (5)
Construct
SPECIAL ABILITIES
Flight
Blindsight
Fearless
Spell Immunity (fireball, lightning bolt, magic missile)
Slow Ranged Attack (Can't make a ranged attack and move in the same turn)

38 Kobold Miner C
Lvl/Save ?
AC 14
Spd ?
HP 5
Melee +? (?)
Wandering Monster (Set up on a random feature tile or random victory area)
Jittery (Must make a morale save after being attacked)
Beneath Contempt (Opponents do not score victory points for eliminating this creature)

40 Troglodyte Captain U
53 pts
Commander 5
Level: 6
Spd: 6
AC: 22
HP: 65
Melee Attack: +11/+6 (10)
Humanoid (reptilian, troglodyte)
CFX: Followers get melee attack +5 against enemies affected by Stench. Warband Building: CE reptilians are legal in your warband.
Special Abilities
Blind-fight
Stench

CE
44 Dire Bat Large Uncommon
Faction: CE
Points: 12
Level: 4
Speed: F6
AC: 20
HP: 30
Melee Attack: +3 (5)
Type: Large Animal
Flight
Blindsight
Natural Soul ( melee attack +2, melee damage +5 when under command of a beast mast


46 Drow Arachnomancer R
Immune Poison
Venomous (Poison that deals damage when a creature activates deals an additional 5 damage)
Favor of Lolth (Whenever an enemy is destroyed by a Spider of Lolth or poison damage, this creature gains 1 extra use of summon spider of Lolth)
SORCEROR SPELLS
? - [?] summon spider of lolth (?)


48 Gray Render Large R
Faction: CE
Points: 62
Level: 10
Speed: 6
AC: 19
HP: 125
Melee Attack: +11/+11 (15)
Type: large magical beast
Not subject commander effects
Aggression +10 (+10 damage when this creaure is first to activate)
Crazed attacker: on its turn, if this creature attacks when there are several enemies within its melee reach, your enemy chooses which enemy is targeted.
MR 2
Rend +15

50 Half-Fiend Ogre Large R
CE - 41 pts
Lvl 5
Spd F7
AC 16
HP 65
Melee +14 (30)
Large Outsider (Giant)
SPECIAL ABILITIES
Flight
Disruptive (Until this creature makes a melee attack, you cannot add Commander ratings to your initiative rolls)
Melee Reach 2
SPELLS
4th - half-fiend blight [] (sight; radius 4; good creatures take 10 damage; DC 16)

51 Hunched Giant Large R
Melee Reach 2
Unfurl (Attack +2 and damage +5 against Huge enemies)

52 Large Deep Dragon Large R
Faction: CE
Points: 67
Level: 10
Speed: F8
AC: 20
HP: 100
Melee Attack: +10/+6/+6 (10)
Type: Large dragon
Flight
Blind Sight
Breath weapon [] replace attack, cone, 25 damage, does not affect constructs or incorpeal creatures DC18
Power of the drow +3 Creatures in your warband with name or type drow get attack +3

54 Mounted Drow Patrol Large R
Mounted Melee Attack
Wall Walker (able to move past enemy creatures as if she had Flight)
Conceal 6
Spell Resistance

55 Orc Skelleton C
Faction: CE
Points: 5
Level: 1
Speed: 6
AC: 14
HP: 5
Melee Attack: +3 (10)
Type: Undead
Fearless
Immune cold

57 Spider of Lolth C
Lvl/Save 3
AC 14
Spd 6
HP 25
Melee +5 (5 + poison)
Conceal 6
Poison (creature takes +5 damage with failed save; DC15)
Wandering Monster
Blood Thirsty
Fearless
Wild?

58 Swarm of Spiders Large U
15 pt
l2 s4 ac13 hp30
+4(5+poison)
Fearless
Posion dc12
Swarm attack (1 Use) Replace attack:Each adjacent creature makes a poison save
Tiny Reach
Trample 0+Poison (DC12)
Wandering Monster

59 Trog Barbarian C
Faction: CE
Points: 24
Level: 4
Speed: 8
AC: 14
HP: 50
Melee Attack: +8/+7 (10 magic/5)
Type: reptile, trog
Stench

60 Winter Wolf
Faction: CE
Points: 24
Level: 6
Speed: 10
AC: 15
HP: 50
Melee Attack: +9 (10 +5 cold)
Type: large magical beast
Breath weapon [] cone, 15 cold damage, DC 16
Double damage fire
Immune Cold
Stunning attack [] DC 15

Sory jeśli się coś powtórzyło. Starałem się usuwać te które już były. A dodatkowo link z obrazkami do Underdarka i kilkoma statystykami. http://www.lemonbutter.com/dd/spoiler/Und_stats.htm Miłego oglądania obrazków :D i zachwycania się statsami:d
 
Lord_Manshoon
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Posty: 276
Rejestracja: ndz lip 17, 2005 4:37 pm

śr paź 26, 2005 9:12 pm

Wiem, że daję drugą wiadomość pod sobą ale to tak żeby się nie zmywały.

oficjalna informacja głosi, iż w turniejach oficjalnych do 200 pkt nie będą dopuszczalne epickie statystyki. Szkoda :P można by dać komuś popalić :D.

Aha i jeszcze takie małe spostrzeżenie. W Underdarku mamy 24 rare'y, 24 uncommony i 12 commonów. Jeśli w boosterze są 4 commony to będą nam się często powtarzać:D. Za to trzeba będzie mieć niezłego pecha (lub farta zależy z jaką figurką) żeby trafić dwa razy na takiego samego rare'a
 
Hejas
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Posty: 616
Rejestracja: wt lut 01, 2005 7:06 pm

śr paź 26, 2005 10:33 pm

http://www.lemonbutter.com/dd/spoiler/und_stats.htm -> uaktualnione, znamy ju¿ wszystko oprócz Iron Golema.

Mounted Drow Patrol jest super, Hunched Giant te¿ wygl±da nie¼le, wiêc z CE te¿ ¼le nie jest.

Aspect of Kord na 500p to masakra. Melee +20/+15/+15 (40 magic) :D
 
Hejas
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Posty: 616
Rejestracja: wt lut 01, 2005 7:06 pm

czw paź 27, 2005 2:47 pm

Ostatnie statystyki, które nie by³y nam znane... Iron Golem:

Iron Golem - LG/LE 61 pts Rare 25/60
Lvl 10
Spd 4
AC 23
HP 110
MA +21 (25)
Type Large Construct
SA:
Requires Commander
DR 5
Fearless
Immune Fire
Melee Reach 2
Spell Resistance All

Iron Golem (Epic) - LG/LE 266 pts
Lvl 14
Spd 4
AC 30
HP 150
MA +23/+23/+18 (25)
Type Large Construct
SA:
Cleave
Fearless
Immune Fire
Melee Reach 2
Poison Gas [] (Swift: Poison, all adjacent creatures; 5 dmg whenever poisoned creature activates; DC 19)
Reinforced 5 (takes 5 less damage from melee and ranged attacks)
Spell Resistance All


Przez ten mizerny speed nie jest to tier1 ale na pewno warto go wypróbowaæ (szczególnie w LG z podpakowanym AC;))
 
Lord_Manshoon
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Rejestracja: ndz lip 17, 2005 4:37 pm

czw lis 03, 2005 7:21 pm

Na stronie WoTC pojawiła się już oficjalna galeria, a także lista.
 
Bo-bik
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Rejestracja: sob wrz 17, 2005 12:54 pm

pt lis 04, 2005 7:09 pm

No i mamy dzi¶ premiere. Ja juz dosta³em booster pack i albo w underdarku w boosterach jest zawsze duzo largow, albo mialem farta bo mialem az 3. Swarm of Spiders, Ankheg, Gray Render :lol:
 
Entreri
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Rejestracja: śr maja 04, 2005 11:53 pm

sob lis 05, 2005 4:03 pm

Ja te¿ siê pochwalê co trafi³o mi siê w pierwszym boosterze: Dire Bat, Dark Creeper, Halfing Sneak, Spirit Folk Fighter, Royal Guard, Xorn, DUERGAR CHAMPION (¶wietnie zrobiony) i ARTEMIS ENTRERI!! (figurka, która najbardziej chcia³em mieæ).
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

sob lis 05, 2005 9:20 pm

Wow, fajnie sobie macie... Te¿ bym ju¿ chcia³ mieæ figurki z Underdarka. :/

Ja niestety poczekam jeszcze kilka dni na przesy³kê ze Stanów... (zamówi³em case ze stanów, bo booster jest wtedy o po³owê tañszy... a case to 12 boosterów)

A jakie inne figurki mia³e¶, Bo-bik? Ca³kiem niez³e siê Wam boosterki trafi³y.
 
Bo-bik
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Rejestracja: sob wrz 17, 2005 12:54 pm

wt lis 15, 2005 1:58 pm

Resztê te¿ mia³em niez³± :D W boosterze mia³em jeszcze: Half-orc Paladin, Orc Skeleton, Lolth's Sting i Gold Dwarf Soldier. Half-Orc Paladin wygl±da prawie tak dobrze jak na stronie wizarda.
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

pn gru 12, 2005 9:53 pm

A ja muszê powiedzieæ, ¿e nieco zawiod³em siê na Large Deep Dragon... nie jest taki piêkny, jakby siê mog³o wydawaæ. Zdecydowanie odbiega wykonaniem od ostatniego Large Copper Dragon.
 
Bo-bik
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Rejestracja: sob wrz 17, 2005 12:54 pm

wt gru 13, 2005 8:48 am

Czy ja wiem? Co prawda nie widzia³em large Deep Dragona ale mój Large Copper Dragon ma niedomalowane skrzyd³o :P A tak na serio mo¿e WoTC stwierdzi³, ¿e smok to smok, obojêtnie jak kiepski by³ by ludzie i tak bêd± go kupowaæ :roll:
 
Hejas
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Rejestracja: wt lut 01, 2005 7:06 pm

wt gru 13, 2005 8:09 pm

LCD z niedomalowanym skrzyd³em? Pecha masz - mój jest przepiêkny.

Jakby¶ siê upar³ móg³by¶ odes³aæ go do Wizardsów, a oni wymieniliby go na nowego. Koszty przesy³ki to inna sprawa...
 
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Garoo
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Rejestracja: ndz wrz 25, 2005 8:29 pm

śr gru 14, 2005 10:47 am

mi się iron golem trafił ze zgiętym mieczem ale nie nażekam... :lol:
 
Bo-bik
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Rejestracja: sob wrz 17, 2005 12:54 pm

śr gru 14, 2005 3:38 pm

Te¿ mi nowo¶æ, wiele figurek ma zgiêt± broñ ob je tak b boostery pakuj±.I co¶ mi siê wydaje, ¿e powoli w offtop wchodzimy. A tak przy okazjii "narzekam" pisze siê przez "rz", nie ¿ebym siê czepia³ czy co¶ :D
 
Lord_Manshoon
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Rejestracja: ndz lip 17, 2005 4:37 pm

śr gru 14, 2005 4:56 pm

Ja bym nie narzekał na zgiętą broń. Ją można wyprostować. W Deathknellu przysłali mi Flind Captaina ze złamaną ręką.
 
Bo-bik
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Rejestracja: sob wrz 17, 2005 12:54 pm

śr gru 14, 2005 7:53 pm

Najlepiej za³ó¿my nowy temat "Uszkodzone figurki, które znale¼li¶cie w boosterach" :D
 
Kozaro
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Rejestracja: ndz sty 16, 2005 2:32 pm

śr gru 14, 2005 11:31 pm

Ho-ho-ho - no to jak taki jeste¶ sprytny to go za³ó¿, a nie za¶miecaj forum offtopami.
 
Lord_Manshoon
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Rejestracja: ndz lip 17, 2005 4:37 pm

wt sty 03, 2006 10:18 am

To ja się pochwalę w tym starożytnym temacie co mi się trafiło w boosterze:

Commony:

Gold Dwarf Soldier
Spirital Folk Fighter
Monitor Lizard
Kobold Miner

Uncommony:

Skeletal Equiceph
Ankheg
Loyal Earth Elemental

Rare:

Mounted Drow Patrol

A przy okazji taka ciekawostka. Nie wiem czy ktoś z was ma Mounted Drow Patrol, ale drow siedzący na tym jaszczurze nie ma twarzy 8O Ma tylko dwie kropeczki za oczy, ale powierzchnia gdzie powinna być twarz jest płaska.

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